![]() Five wind energy converters, eight solar panels: 1 hour, 10 minutes.Four wind energy converters, eight solar panels: 1 hour, 24 minutes.Three wind energy converters, eight solar panels: 1 hour, 45 minutes.Two wind energy converters, eight solar panels: 2 hours, 24 minutes.One wind energy converter, eight solar panels: 3 hours, 44 minutes.Here's how long it will take to earn 1,200,000 as you buy more wind energy converters: That way, when you turn the in-game time back to normal, you'll still have a constant flow of easy income. How many wind energy converters to buy is up to you. Select wind energy converter and place it near your solar panels.During this time, you should earn the ' In for the Long Haul' and ' Peak Profits' Achievements. ![]() Given the long wait, it's a good idea to let the game run overnight at this point. With eight solar panels, it will take 8 hours and 24 minutes to save up 1,200,000 money for your first wind energy converter. Add in the solar panels and you're making 322,800 every real-time hour. With daily maintenance costs factored in, a wind energy collector produces 2996 per minute and 179,760 per hour of real-time. These cost 1,200,000 money and generate 1500 per hour, down from 4,000 per hour in Farming Simulator 15. Our next goal is to buy a wind energy generator, also known as a windmill. With two of them, you're raking in 596 per minute and 35,760 per hour of real time. With daily maintenance costs factored in, each solar collector generates 298 money per minute at this speed. Save the game (X button on Xbox One) and leave the menu screens.Īt 120x, every 30 seconds of real-time equate to one in-game hour.All other settings can stay at default on Easy difficulty. Access the Game Settings tab (Change tabs with the bumper buttons on Xbox One).Press the menu button (Menu/Start on Xbox One).Now that we have our Solar collectors ready, it's time to speed up their money generation. Place a second solar collector as close as possible to the first. ![]() Select solar collector and place it nearby, preferably where it won't get in the way of your vehicles.With the default Category sorting, head all the way to the right to Placeables.But don't worry – you'll make it back tenfold in just a few days of real-time. Equipment to sell on Easy difficulty: New Holland 8340, Case 1455 XL (2), Case 1660 Axial-Flow, and Case 1030 14FTĮquipment sells for only 23 percent of its original value, so you're losing money by selling off the starting equipment.Select each of these high-upkeep items and choose to sell it.This cost is indicated by a green money symbol in the equipment description. Identify each machine that costs 100 or more currency per day in upkeep.Press the Garage button (Y on Xbox One) to view the equipment you own.Press the Shop button (View/Back on Xbox One) to launch the shop.The big impediment to doing that in Farming Simulator 17 is that some vehicles and equipment have upkeep costs. For the rest, here is a map pleasing to the eye, light (300 MB), well studied, compatible with multiplayer, multiplatform, and seasons mode.Our goal is to produce structures that create money on their own and then let the game idle over time while the money comes pouring in. The only difference, and of size, it is now up to you to place the breeding buildings since they have not been repositioned. It is medium in size, much smaller than Ravenport, with small fields and others large enough to accommodate the future DLC and its large-scale tools. This card allows players to indulge in any type of gameplay. The concession, the railway line, the hotel and its swimming pool, the pruning of fields… everything has been rejuvenated. The card remains the same, and each element that constitutes it is placed in the same place. We remember the passage from FS 17 to 19 on Estancia Lapacho, we find ourselves with the same "Wow" effect. Everything goes there, new buildings, new vehicles, and above all a new graphics engine. When you start the game, the map preview on loading is identical, but once in play, the visual slap is there. ![]() The latter is already at the origin of 4 Polish maps on the official modhub. Goldcrest Valley, the legendary Farming Simulator 3 map returns in a 17rd conversion for FS 3, made by modders Puma19 and zielak04.
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